Showing posts with label blizzard store. Show all posts
Showing posts with label blizzard store. Show all posts

February 22, 2017

Token Bliss

At the beginning of the month, Blizzard announced that WoW Tokens could now be exchanged for a Battle.net balance. I had been sitting on the worry for a while since it was touched upon at Blizzcon last year. I knew it was only a matter of time until it was implemented, but I did not expect it to be so soon or without warning. Since May 2016, I've been purchasing my game time using gold, and it's been really nice. Since then I watched the tokens fluctuate in price from 30k up to around 60k. I knew with this announcement they would definitely rise, and I was worried about what kind of prices I would be paying.


On the night that this feature was implemented, tokens creeped up to 80k. I began to see a lot of worry with some people on whether or not they would be able to keep playing the game this way. I felt really bad for the people who had been playing this way simply because $15 is a bit out of their budget to spend on entertainment each month. Would they be able to keep up with the rising price of the tokens? In fact, I became a little worried myself once they sailed into the 100k+ territory.

Image credit: Reddit
I am sitting on a nice pile of gold right now. I don't really go out of my way to make a ton of it, but I am very comfortable with what I make each month. To renew my game time for February, I bought a token for around 84k. After the initial token boom, prices seem to be settling and are now sitting around 88k - 90k. Would I like to see that price lessen a bit? Of course! Just like money, I prefer my gold in my bank instead of having to spend it.

But what about those who have an abundance of gold and want to cash in? The tokens can be redeemed for $15 when added to your account. This can be used to buy in game items or other Blizzard games. Reddit had many threads with tips on how to get the best deal when converting tokens, and I love that. It's always nice to get the best bang for your buck, even when it's in game currency. It's going to be interesting to see how different game trends will effect the prices in the upcoming year. I wouldn't say I'm happy about this change, but this is something I will just have to learn to deal with if I plan on continuing to use this method for my game time.

May 15, 2014

Transmog Time: Cosmetic Helms

Since the Blizzard store cosmetic helms are on sale this week, I decided to do another transmog post for them. Each helm is currently on sale for $10 (USD) until May 20th, and they can be purchased by clicking on the banner below! I think I want one, but I haven't decided which one I will pick up yet.


I really don't like doing two transmog posts back to back, but since the other one was more of a farming guide, I guess I can let it slide. I also like to try to find items that will be available to all classes, races, and faction. I hope you enjoy!

I actually thought that this one would be the hardest one for me to find things to match with since it's so black and extremely red. I found a lot of the Mists of Pandaria gear matches really well with it, but I know that not everyone is able to get into heroics for just transmog gear, so I settled for pieces much easier to get.

Helm: Hood of Hungering Darkness

This was the hardest one for me to match. I started three different times before I decided on going with this. I was going to end up purchasing this to go along with my Tier 3, but I'm glad I didn't because it doesn't really match.

This set is my favorite out of all three, and so far the best candidate for the helm I may buy. With these big horns, you're sure to feel like some fire breathing demon from the Twisting Nether.

Gloves: Ritual Gloves
Bracers: Mindthrust Bracers (if you can justify using twink bracers for Transmog)
Belt: Cincture of Polarity
WoWHead Set Link

As always, I cater to cloth wearers, but feel free to share some pictures in the comments section of your plate, mail, or leather wearer making these helms work in a transmog! Thank you!

January 13, 2014

Instant Level 90s!

First let me start off by saying that I'm simply stating my opinions on the matter. No need to attack or get upset about it. That being said, unless you've been living under a rock, you have probably heard about the Blizzard survey that has gone around pertaining to buying level 90 characters. My boyfriend, Pigletoos, actually got the survey to complete and didn't take any screenshots, but he did come in the room to discuss it with me. Recently on Twitter I've been seeing the question come up about, "How do you feel about having an instant level 90 in WoD?" and more importantly, "How do you feel about being able to purchase a level 90 character?".


Let's travel back to Blizzcon 2013 when Warlords of Draenor was announced along with this feature - The ability to boost one character to level 90 and play immediately. I can see a ton of people who quit in previous expansions wanting to come back and easily be able to experience relevant content again without feeling ridiculously behind everyone else. I also think this is great because someone like me, who already has a ton of alts, can level up a character instantly to 90 without having to go through the entire questing experience again. Let's face it, while I don't mind questing, the 5th or 6th time doing it gets a little repetitive and quite boring. In fact, I already have a Shaman saved that I think I will be using as my one free instant level 90! I just can't figure out if I want her as a Dwarf or an Orc.

Survey Screenshot from Polygon.
Now on to the more controversial matter - buying an instant level 90. Should this even be implemented and how much should it cost? The answer for me is, sure, let people buy level 90s. Chances are the people who are going to be purchasing this option want to be max level and get geared to raid or PvP as fast as possible because that's what they enjoy doing in game. There is nothing wrong with that. There is also nothing wrong with wanting to level up your character the old fashion was either. I don't understand the complaining about putting a feature like this in the store... it doesn't affect the original way of leveling up, and it's not needed to play the game. Remember when Blizzard put those cosmetic helms in the store and people flipped out? I do, and I don't think anything really has changed due to that.

Now I know I can't compare cosmetic helms to instantly leveled characters, and the biggest complaint is always this - You learn to play your character through leveling up! If someone buys a max level character, they will be running around not knowing how to play because they didn't level up! This statement right here makes me cringe. Personally from running LFR, questing, and just watching people out in the world, I can tell you... people have already made it to max level and STILL have no idea what they are doing. I will always argue this because I feel that you don't truly learn how to play your character until max level anyway. Sure you can learn what certain moves do, and what moves you should use in special situations, but I don't think any of this truly becomes relevant until you are max level and on an equal level content zone. You can argue this with me, but I am not budging on that issue.


With the addition of Proving Grounds, Blizzard has already taken the step to get people to become more comfortable with playing a new spec or maybe dusting off that alt to make it their new main. When the Timeless Isle was introduced, I respecced Velgana to Frost. I've never played it before, but using Proving Grounds to try things out really helped me. I can't remember if I read it somewhere, or it was just a suggestion, but I think throwing in a repeatable scenario for the instant level 90s to complete would be a good thing. In fact, make it available for everyone, because we can all use a little practice! This could help players get familiar with new moves/new specs or whatever else they want to experiment with.

Time is money, friend!
Now, how much should this feature cost? I really have no idea. I would say maybe $20-$30. I'm guessing the best way to go about this would be to see what is the average amount of time it takes for someone to normally get to max level. I know with heirlooms, chain running dungeons while questing, and all the guild/holiday perks, the time is definitely significantly reduced. I guess when it comes down to it, Blizzard will charge whatever they feel like for this service. Hopefully for people who actually want to use this, it isn't bank breaking. Is it a feature I would use? Probably not, unless I wanted a duplicate class that I already have on the same server. I don't see that happening though. I would save my money and use it on mini pets, mounts, or cosmetic items from the store.

Regardless if you like this feature or dislike it, it's probably going to happen, and we're just going to have to get used to it. I don't see myself quitting the game over something this trivial and silly though. It won't effect my game play and experience and to me, that's all that matters.

July 13, 2013

Moving Toward Free to Play...?

If you came here looking for cosmetic helm transmogs, click HERE!

Recently a lot of users brought up concerns over the data mined potion that would grant extra experience to players via purchase from the in game store. Bashiok cleared a few things up by saying (see full thread here):

"... First, we’ll be testing the in-game store with some new kinds of items we’re looking into introducing (in Asian regions, at the outset) based on player feedback: specifically, an experience buff to assist with the leveling process, as well as an alternate way to acquire Lesser Charms of Good Fortune. We’ve had a lot of requests from players in different regions for convenience-oriented items such as these, and as with other new ideas we’ve introduced as WoW has evolved—including Pet Store pets, mounts, and more—your feedback plays a hugely important part in determining what we add to the game. ..."

That item is called Enduring Elixir of Wisdom! Alright, so an in game store where people can get the mini pets, mounts, and potions to help with leveling and charm grinding; I'm perfectly fine with that. In fact, if I wanted to buy something (or even just look at the store), I should just be able to pull up a tab from in game. It's convenient and saves me from having to alt+tab out of what I'm doing. Last night, a few more things were announced to be put into the in game store. I had seen these head pieces before and have been lusting over the frost one for quite some time.

Crown of Eternal Winter - This with T3 mage, YUMMY!
Hood of Hungering Darkness
Update: Helms are $15 in the Blizzard Store. Ouch. I was hoping they would be more along the lines of $8-$10.
Seesaw

*sigh* That Frost Helm!
Blizzard has never put vanity items in the store before, to my knowledge. Before they have always been just mini pets or mounts. After pouring through a few more patch notes and items, I find these items which seem to be costumes for Perky Pug. I cannot believe my fellow mini pet collectors haven't noticed them!

Update: these will be sold by a rare spawn npc on the Timeless Isle!

Perky, dreaming about those costumes!
Now I have no idea if these will be store items also, but I have a feeling they might. It reminds me of the skins you could buy for your dog in Fable 3. I could be wrong and they may just be new drops from the pet tamer bags (which would be WONDERFUL). Finally I get to the cute little Corgi mini pet that was data mined. I have a feeling you may get him from making a purchase via the in game store? I don't think it's too far fetched to think that may be where it comes from.

I actually love vanity items, so as I said before, I have no problem with any this. There will be people who complain (as always) about how it's a game that you already pay $15 monthly for, and you still have to buy these items. People, these are luxury items, meaning you don't need them to play the game; these items are just there to show you have the money to spend on them... nothing else. As far as the experience potion, well, you can always level the old way via heirlooms, guild perks, holiday buffs, and this elixir off of Krol the Blade! Everything else is just to show off.

I don't see WoW going free-to-play anytime soon. However, this may be a test to see how well these potions and other vanity items will sell so that possibly in the future Blizz can maybe make the move to lower the subscription fee or even go free-to-play. It would definitely bring a lot more people back to the game. No one knows anything for certain... It's just something to think about...