Showing posts with label Broken Shore. Show all posts
Showing posts with label Broken Shore. Show all posts

April 7, 2017

Patch 7.2: First Thoughts

New patch, new stuff to do - this is the Warcraft cycle. The patch has now been out for over a week, and I've been able to jump in and mess around with the stuff that I was looking forward to. It's all pretty exciting when a new patch comes out with new things. However, it can sometimes get a little messy when those things are mostly just repackaged versions of what we've been doing before.

No, this isn't going to be a complaint post. I honestly have little to gripe about. Let's talk about the intro to the Broken Shore. I love scenarios that make you feel like you're part of what's happening in lore. I didn't think I'd be overcome with emotions, but the minute I set foot on the shores again, I thought back on the Legion intro and all the sacrifices that were made. It really gives the player a sense of wanting to push back the forces and get into the action. I love that! The downside is having to do it over and over on alts. It gets a bit stale. The Broken Shore itself looks alright. I know a lot of people are getting tired of the sickly fel green color, but you have to admit that the Tomb of Sargeras looming over everything looks very intimidating.


The dailies are also refreshing since they are in a sense new, though trying to get the quests done on my server can be a bit of a challenge. Since 7.2 I've noticed a very heavy Alliance presence on my server. I know we have always been Ally heavy, but this feels like a lot more. Most things are tagged before you even have a chance. Come on Blizzard! I thought we were supposed to be working together to defeat the Legion. I know cross faction tagging isn't usually ideal, but it would be so beneficial there. There is also the issues with random invasions only lasting six hours a day. Regardless at which time they are placed, someone will always be left out. Though it's no longer a requirement for Pathfinder pt. II, I still question why Blizzard didn't just change each invasion to last 24 hrs and rotate them that way.


The other day I ran Cathedral of Eternal Night with my little guild. The place was really beautiful and the fights were really fun, especially Mephistroth. If you haven't run that dungeon yet, I highly suggest doing that. I was also excited to dive into the anticipated pet battle dungeon. Sadly this was a bit lackluster, and I'll only be running it until I collect the remaining pets I'm missing. Finally we come to the sets tab! It's my new favorite thing, and I honestly wish Blizzard would have implemented something like this earlier. My only complaint is I wish it had a filter for all sets (greens, blues, epics) for those who love collecting. Maybe someday we will see it get to that point.

As with most things here, this is of course my personal opinion, and you probably shouldn't listen to me or anyone else for that matter. If you neglected your playtime last patch, now is a good time to jump back in. With gear catch up, flying coming soon, and a new raid after that, you'll be able to help fight the Legion in no time. Whatever you decide to do, good luck, and hopefully I'll see you on the Broken Shore!

August 29, 2016

Dark Whispers and the Banshee Queen

If you have spent any time in a major city during the Legion pre-event, chances are you were effected with the debuff that caused you to turn into a dreadlord, or maybe you saw another person turn into one instead. A player who knows what they are doing can cause quite an amount of chaos in the city until they are defeated. This isn't all that far fetched as dreadlords (or Nathrezim) are commonly known to be masters of manipulation and can use these abilities to weasel their way into positions of power without anyone knowing. Before I get started I wanted to say that this post isn't going to be about the "Jaina is a dreadlord" theory. In my opinion, that's just stupid. Instead this is going to be my theory on why Sylvanas was put into her new role as Warchief of the Horde.

Up ahead contains Legion spoilers, so if you haven't don't the Broken Shore scenario, turn back now. As with all post like this, read it with your tin-foil hat on as this is meant to be fun. Let's begin!


We will talk more about Lady Sylvanas and her new status a bit later. Right now, let's travel back to Wrath of the Lich King and earlier expansions. If you happened to visit the Banshee Queen around that time, by her side was a dreadlord named Varimathras. He and the Dark Lady had quite a strained history. He first helped her by giving her information vital to escaping the grasp of Arthas and the Lich King. Shortly after this he offered her to join the Legion, which she refused, making her an enemy. She brought her army against his forces, but before his defeat he pleaded with her to spare him since he had information on the locations of other demons. She agreed to this and together they hunted down and killed his brethren. Standing by her side as Majordomo, he eventually helped her to build up her Forsaken empire. Of course there is much more to his backstory, and you can read all about it over on WoWpedia.

Things went on seemingly normal until the Battle for Undercity. Varimathras had gotten not only Professor Putress, but many other members of the Royal Apothecary Society on his side. He had not only remained loyal to the Legion all those years, but he did it right under the Banshee Queen's nose. His plans were to overthrow her leadership on Undercity and take control of the Forsaken. During this now removed quest, each faction took different paths with the Alliance defeating Putress and the Horde "defeating" Varimathras. You can view the Alliance side and the Horde side on Youtube. It gives a pretty good idea to what went on during these quests.


Fast forward to current times and the Broken Shore scenario. During the Horde's final stand against Gul'dan and the Legion, they are overrun and Warchief is gravely injured. Vol'jin tells Lady Sylvanas "do not let the Horde die this day". It is here she is forced to make the decision to pull back the Horde forces. This is possibly a decision she did not want to make as she knew it would cause more faction tension. Her apprehension can be seen over her face as their boats leave the shore. Once back in the city, the Horde get a bonus cinematic - the death of the Warchief. It is here, in front of each faction leader that Vol'jin states to the Banshee Queen: "The spirits have granted me clarity - a vision. They whisper a name many will not understand, but you must step out of the shadows and lead. You must be Warchief."

A shocked Sylvanas.
At this moment not only are the other leaders, namely Baine, possibly the player (depending on how you view Sylvanas), and also Sylvanas herself shocked by this revelation. While everyone was celebrating the victory of this fan favorite picked as Warchief, my mind couldn't help but going back to Varimathras and all they had been though. We now know that demons can only be killed in the Twisting Nether, so anyone defeated elsewhere can always come back. Many previously defeated demons can even be seen on the Alliance side of the Broken Shore scenario. Once again, dreadlords throughout the years have used their powers to sway different things to go their way. To name a few, Balnazzar disguising himself to infiltrate the Scarlet Crusade, Mal'ganis guiding Arthas to become the next Lich King, and Sathrovarr possessing Kalecgos. With this information, I don't think Vol'jin was hearing whispers of the spirts. Instead, he was hearing the dark whispers of a dreadlord.

So if this is true, what would Varimathras gain out of having Sylvanas in such a high position? Well if you were Alliance, you don't know what happened on the Horde side of the Broken Shore. To you it would have looked like the Horde retreated, leaving you to die. This raises faction tension once again. If you're busy fighting each other, things can start to slip in through the cracks. Secondly, it's uncertain how the other leaders of the Horde feel toward the Banshee Queen. Her manner of continuing on the Forsaken race had always been a questionable practice. Perhaps some will not agree on the way she choses to do things. Tension with the opposite faction is one thing, but when your own people turn on you, then you have trouble. Lastly we know she will be heading to the Broken Isle, perhaps Varimathras will use this opportunity to overthrow her as he once tried many years ago. The odds would be in his favor this time. So I ask again, what would Varimathras gain? Let's just say that revenge is a dish best served cold.