Showing posts with label hidden places. Show all posts
Showing posts with label hidden places. Show all posts

November 1, 2015

Terky Time

It is commonly known that Blizzard usually reserves their murloc mini pets for special promotions and Blizzcon. Previously the White Murloc Egg, which produced Terky, was only available through an iCoke promotion in Taiwan. You may have even gotten the quest shared to you once or twice in battlegrounds. Of course there was no way to turn it in and sadly many patches later it was completely removed from everyone's quest logs. Thanks to some lovely world explorers (you can see their names on Terky's page of WoWhead), they cracked the case on where to find Terky.


First thing is first, get to Dalaran and fly to Borean Tundra. The closest place for Horde is Warsong Hold and for the Alliance it is Valiance Keep. Next you want to fly or swim (if you prefer to make things difficult) to the Riplash Ruins. You will want to be at about 55,88 before you take a dive.


The entrance isn't all that easy to find without a group of people hanging out around the area, but this is what you're looking for. Between all that seaweed is a little cave you can swim down. Sure it will feel like you're swimming into a dead end, but trust me, it isn't!

 

Once at the end of the cave, swim up. You will now be in a little cavern. Follow the cavern to the back where you will see an altar. Behind the altar is a pile of bones with the White Murloc Egg nestled safety inside. Loot it and add it to your collection as normal.

Ohhh, another pearl altar to add to the mystery!


Congratulations, you are now the proud owner of your own little Terky! What did you think of this hidden mini pet? I personally loved it, and I'd love to see Blizzard add more hidden things like this in the future. Who knows what's already in there that we haven't discovered yet! Only time will tell what adventurers may stumble onto.

June 30, 2013

Exploration Tales: South Sea Islands


Way before the Cataclysm came and changed the world of Azeroth, there was a little island that was unknown by many. It sat just off the coast of Tanaris and was pretty difficult to get to. Back then you couldn't fly around Azeroth, so you had to use other clever means to get there.

Ignore the white path... this map was used for mining.
Here is an old map of Tanaris. It's crazy how much the world has changed. This was back before Uldum was a zone. I remember the first time I visited the area. It was just a broken down door with these huge (possibly elite?) Sandstone Golem's patrolling around the area. The islands weren't listed on the map, but if you stood on Land's End Beach, you could easily see them.

Anyway, the islands served no purpose other than if you were on the Scepter of the Sands quest. There was a lonely Naga woman named Meridith the Mermaiden who would give you a quest called Love Song for Narain. Upon completion she would buff you with Siren's Song which let you get to the isles the proper way to continue on your AQ quest chain (Draconic for Dummies).

I was such a young mage at the time, only level 70, and I really had no means of getting there. I was not on the quest, but I wanted to visit so bad since I first eyed up the islands. After doing some fishing dailies for Old Man Barlo, I realised that the Elixir of Water Walking I was getting from him would serve me well. I ended up barely getting to the island by using those elixirs and blink.


It was a nice little spot. It looked like it used to be home of a Goblin fishing village that was since then abandoned... maybe because of pirates? Maybe they moved to Gadgetzan?


Goblin buildings
Definitely signs of fishermen living there
Other that fishing or taking some screenshots, there was really nothing else for me to do there. It just felt really great as another thing to cross off my list of places to see. Sadly, the islands aren't in the game anymore... nor the Naga woman, or even the AQ quest. I would have loved to go back with the ease of flying in Azeroth and explore it again. Hopefully Blizzard adds more islands in later expansions; if you look at old maps of the South Seas, you never know what we shall find in those oceans!