Let's travel back to Blizzcon 2013 when Warlords of Draenor was announced along with this feature - The ability to boost one character to level 90 and play immediately. I can see a ton of people who quit in previous expansions wanting to come back and easily be able to experience relevant content again without feeling ridiculously behind everyone else. I also think this is great because someone like me, who already has a ton of alts, can level up a character instantly to 90 without having to go through the entire questing experience again. Let's face it, while I don't mind questing, the 5th or 6th time doing it gets a little repetitive and quite boring. In fact, I already have a Shaman saved that I think I will be using as my one free instant level 90! I just can't figure out if I want her as a Dwarf or an Orc.
Survey Screenshot from Polygon. |
Now I know I can't compare cosmetic helms to instantly leveled characters, and the biggest complaint is always this - You learn to play your character through leveling up! If someone buys a max level character, they will be running around not knowing how to play because they didn't level up! This statement right here makes me cringe. Personally from running LFR, questing, and just watching people out in the world, I can tell you... people have already made it to max level and STILL have no idea what they are doing. I will always argue this because I feel that you don't truly learn how to play your character until max level anyway. Sure you can learn what certain moves do, and what moves you should use in special situations, but I don't think any of this truly becomes relevant until you are max level and on an equal level content zone. You can argue this with me, but I am not budging on that issue.
With the addition of Proving Grounds, Blizzard has already taken the step to get people to become more comfortable with playing a new spec or maybe dusting off that alt to make it their new main. When the Timeless Isle was introduced, I respecced Velgana to Frost. I've never played it before, but using Proving Grounds to try things out really helped me. I can't remember if I read it somewhere, or it was just a suggestion, but I think throwing in a repeatable scenario for the instant level 90s to complete would be a good thing. In fact, make it available for everyone, because we can all use a little practice! This could help players get familiar with new moves/new specs or whatever else they want to experiment with.
Time is money, friend! |
Regardless if you like this feature or dislike it, it's probably going to happen, and we're just going to have to get used to it. I don't see myself quitting the game over something this trivial and silly though. It won't effect my game play and experience and to me, that's all that matters.
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